SFT (Supervised Fine-Tuning)
Human gameplay examples are used to fine-tune models through supervised learning, enabling models to learn strong baseline behaviors and replicate effective human decision-making patterns.

Supervised Fine-Tuning (SFT) uses GameLab’s human gameplay data to train models on high-quality examples of real decision-making. By learning directly from human actions in well-defined contexts, models develop strong baseline behaviors that reflect effective strategies and practical reasoning patterns.
This step plays a critical role in bootstrapping model performance before reinforcement learning. It provides a stable starting point that reduces exploration inefficiencies and improves convergence, enabling models to build on human-like behaviors as they transition into more advanced learning phases such as RL and self-play.
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Bespoke Datasets
GameLab creates new game experiences for our partners tailored to capture specific behaviors and signals, enabling rapid collection of high-quality, large-scale datasets from real players.
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RL Environments
Interactive game environments purpose-built for reinforcement learning research. Agents can train, simulate, and test strategies in controlled settings with standardized rules, reward structures, and reproducible outcomes.
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