EVALS
A systematic framework for evaluating AI models on complex game tasks. Models are tested against human gameplay patterns and measurable objectives to track improvements in reasoning, strategy, and generalization.

GameLab’s evaluation framework provides a systematic way to measure model performance on tasks that require reasoning, strategy, and decision-making over time. Models are evaluated against real human gameplay patterns, structured objectives, and reproducible scenarios, allowing for consistent tracking of progress across versions and architectures.
Unlike traditional benchmarks that focus on static tasks, this evaluation system emphasizes dynamic performance, how models behave across sequences of decisions, under uncertainty, and in changing environments. The result is a more meaningful understanding of capability: not just whether a model can produce the right answer, but whether it can consistently make strong decisions in complex, real-world-like scenarios.
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Benchmarks
Standardized challenge suites built from real-world games that measure model performance over time. These benchmarks create consistent comparisons across systems in areas such as planning, imperfect information, and strategic decision-making.
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RL Environments
Interactive game environments purpose-built for reinforcement learning research. Agents can train, simulate, and test strategies in controlled settings with standardized rules, reward structures, and reproducible outcomes.
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